NetBSD Problem Report #16249
Received: (qmail 12145 invoked from network); 8 Apr 2002 18:07:59 -0000
Message-Id: <Pine.SOL.4.33.0204081856590.1811-100000@draco.cus.cam.ac.uk>
Date: Mon, 8 Apr 2002 19:07:57 +0100 (BST)
From: Ben Harris <bjh21@netbsd.org>
Sender: Ben Harris <bjh21@cus.cam.ac.uk>
To: <gnats-bugs@gnats.netbsd.org>
Subject: playstation2 kernel build uses gratuitously odd toolchain
>Number: 16249
>Category: port-playstation2
>Synopsis: playstation2 kernel build uses odd toolchain
>Confidential: no
>Severity: serious
>Priority: medium
>Responsible: port-playstation2-maintainer
>State: closed
>Class: sw-bug
>Submitter-Id: net
>Arrival-Date: Mon Apr 08 18:08:02 +0000 2002
>Closed-Date: Sun Dec 06 22:23:28 +0000 2009
>Last-Modified: Sun Dec 06 22:23:28 +0000 2009
>Originator: Ben Harris
>Release: 2002-04-07
>Organization:
>Environment:
Cross-compile from Debian GNU/Linux 2.2
>Description:
sys/arch/playstation2/conf/Makefile.playstation2.inc contains:
EETOOLDIR = /usr/pkg/cross-ps2
TARGET = mipsEEel-netbsd
CC = ${EETOOLDIR}/bin/${TARGET}-gcc
LD = ${EETOOLDIR}/bin/${TARGET}-ld
CXX = ${EETOOLDIR}/bin/${TARGET}-g++
AS = ${EETOOLDIR}/bin/${TARGET}-as
CPP = ${EETOOLDIR}/bin/${TARGET}-cpp
RANLIB = ${EETOOLDIR}/bin/${TARGET}-ranlib
AR = ${EETOOLDIR}/bin/${TARGET}-ar
NM = ${EETOOLDIR}/bin/${TARGET}-nm
SIZE = ${EETOOLDIR}/bin/${TARGET}-size
STRIP = ${EETOOLDIR}/bin/${TARGET}-strip
This overrides the normal cross-compile (or indeed native) toolchain, so
that kernel builds (e.g. as part of a "make release") have no chance of
success.
>How-To-Repeat:
MACHINE=playstation2
sh build.sh \
-U -m $MACHINE \
-T /u1/ben/netbsd/tools \
-O /u1/ben/netbsd/obj.$MACHINE \
-D /u1/ben/netbsd/dest.$MACHINE \
-R /u1/ben/netbsd/release.$MACHINE \
> build.log.$MACHINE 2>&1
>Fix:
>Release-Note:
>Audit-Trail:
From: Andrew Brown <atatat@atatdot.net>
To: Ben Harris <bjh21@netbsd.org>
Cc: gnats-bugs@gnats.netbsd.org
Subject: Re: port-playstation2/16249: playstation2 kernel build uses gratuitously odd toolchain
Date: Mon, 8 Apr 2002 14:24:03 -0400
>sys/arch/playstation2/conf/Makefile.playstation2.inc contains:
>
>EETOOLDIR = /usr/pkg/cross-ps2
>TARGET = mipsEEel-netbsd
>
>CC = ${EETOOLDIR}/bin/${TARGET}-gcc
>LD = ${EETOOLDIR}/bin/${TARGET}-ld
>CXX = ${EETOOLDIR}/bin/${TARGET}-g++
>AS = ${EETOOLDIR}/bin/${TARGET}-as
>CPP = ${EETOOLDIR}/bin/${TARGET}-cpp
>RANLIB = ${EETOOLDIR}/bin/${TARGET}-ranlib
>AR = ${EETOOLDIR}/bin/${TARGET}-ar
>NM = ${EETOOLDIR}/bin/${TARGET}-nm
>SIZE = ${EETOOLDIR}/bin/${TARGET}-size
>STRIP = ${EETOOLDIR}/bin/${TARGET}-strip
>
>This overrides the normal cross-compile (or indeed native) toolchain, so
>that kernel builds (e.g. as part of a "make release") have no chance of
>success.
this appears to date back to when the only (?) way to build a ps12
environment was via a cross compiler from pkgsrc. if this is no
longer true, this stuff should probably (imho) just get nuked.
--
|-----< "CODE WARRIOR" >-----|
codewarrior@daemon.org * "ah! i see you have the internet
twofsonet@graffiti.com (Andrew Brown) that goes *ping*!"
andrew@crossbar.com * "information is power -- share the wealth."
From: matthew green <mrg@eterna.com.au>
To: Ben Harris <bjh21@netbsd.org>
Cc: gnats-bugs@gnats.netbsd.org
Subject: re: port-playstation2/16249: playstation2 kernel build uses gratuitously odd toolchain
Date: Tue, 09 Apr 2002 13:11:39 +1000
>Synopsis: playstation2 kernel build uses odd toolchain
actually, i thought this was necessary as we don't have support
for the ee in any of our toolchains.
.mrg.
State-Changed-From-To: open->analyzed
State-Changed-By: simonb
State-Changed-When: Sun May 12 22:43:16 PDT 2002
State-Changed-Why:
As well as a few extra r5900 op-codes, there's also a reasonable amount
of silicon bug workarounds in the mipsEE gcc/binutils packages too.
Also, the package patches add support for more that just the r5900.
It would not be trivial to add mipsEE support to our current toolchain.
State-Changed-From-To: analyzed->closed
State-Changed-By: dholland@NetBSD.org
State-Changed-When: Sun, 06 Dec 2009 22:23:28 +0000
State-Changed-Why:
after a long bout with apathy, the playstation2 port has been removed.
>Unformatted:
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