NetBSD Problem Report #59303
From www@netbsd.org Wed Apr 16 13:29:07 2025
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by mollari.NetBSD.org (Postfix) with ESMTPS id 4A51C1A9239
for <gnats-bugs@gnats.NetBSD.org>; Wed, 16 Apr 2025 13:29:07 +0000 (UTC)
Message-Id: <20250416132906.0DD391A923D@mollari.NetBSD.org>
Date: Wed, 16 Apr 2025 13:29:06 +0000 (UTC)
From: nia@pkgsrc.org
Reply-To: nia@pkgsrc.org
To: gnats-bugs@NetBSD.org
Subject: Framebuffer colours look funny on PAL Wii with SCART output
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>Number: 59303
>Category: port-evbppc
>Synopsis: Framebuffer colours look funny on PAL Wii with SCART output
>Confidential: no
>Severity: non-critical
>Priority: medium
>Responsible: port-evbppc-maintainer
>State: open
>Class: sw-bug
>Submitter-Id: net
>Arrival-Date: Wed Apr 16 13:30:00 +0000 2025
>Originator: nia
>Release: current
>Organization:
The RedBSD Foundation, Inc
>Environment:
>Description:
On my Wii, which is a PAL Wii using SCART output, the framebuffer initially looks fine. Then as the kernel finishes attaching every device (and presumably reconfigures the framebuffer), everything turns red. Probably it's assuming a composite output and not RGB, so the signals are wrong (or something).
Would also be very nice to be able to use 60 Hz RGB on a PAL Wii, which is normally supported while running Wii software and hurts my head a lot less due to less-noticable flicker.
>How-To-Repeat:
>Fix:
(Contact us)
$NetBSD: query-full-pr,v 1.47 2022/09/11 19:34:41 kim Exp $
$NetBSD: gnats_config.sh,v 1.9 2014/08/02 14:16:04 spz Exp $
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